Emma Henry

I'm

EMMA HENRY A DIGITAL SPECIALIST A GAMIFICATION WIZZ FROM LONDON
Emma Henry

Emma Henry

Emma Henry

Emma Henry

About Me

author

I'm Emma Henry
Digital Product Specialist

I've spent my career working on digital products and experiences, starting out in video games before moving into education, EdTech and eventually product management.

Over the years I've worked across apps, websites, games and learning products, taking ideas from early concepts through to launch and then continuing to improve them once they're out in the world. A big part of what I do is understanding what people actually need, where they're getting stuck and what we can do to make their experience better. I use a mix of customer feedback, research and data to help make those decisions, working closely with developers, designers, content, marketing and other teams to bring them to life.

My background is a little unconventional, but that's something I really value. I've worked in QA, production and product management, across everything from AAA games and children's educational products to subscription apps and content-led platforms. It's given me experience of looking at a product from lots of different angles and, most importantly, making sure we're building something that's genuinely useful for the people using it.

I'm particularly drawn to products that help people in some way, whether that's learning something new, improving their wellbeing or just making something complicated a little easier.

Product Skills

Product Strategy & Roadmaps
Product Analytics & Insights
Customer & User Research
UX & Conversion Optimisation
Experimentation & A/B Testing

Delivery & Leadership

Product Mangement
Agile Product Delivery
QA & UAT
Gamification & UX
Stakeholder Management

Fun Facts

150+

Cups of Tea Drunk

10+

Years Experience

10+

Projects Led

1000+

Blue Shells Thrown in Mario Kart

My Resume

Education

Sept 2015 – Jan 2016

NextGen Aspiring Women

NextGen Skills Academy – Professional & Personal Development Course

July 2015

ISTQB Certified Tester & Agile Methodolgy

Sept 2005 - June 2008

BA Digital 3D Design 2:1

University For the Creative Arts

Experience

Sept 2022 - Jan 2026

App Product Manager

The School of Life

Aug 2020 - Sept 2022

Senior Producer/Operations Manager & Advisory

Trippy Panther

Apr 2016 - Current

Creative & Digital Production Consultant

EdTech Lobby

Apr 2016 - Jan 2021

Creative Director & Head of Production

Picaro World

Feb 2015 - Apr 2016

QA Lead & Games Design (Agile Project Management)

Kaplan Digital English

Aug 2014 – Feb 2015

QA Tester & Games Design

Kaplan International

Feb 2014 – Aug 2014

Junior QA Tester

Kaplan International

Jan 2013 – Jan 2014

Compliance Games Tester

VMC Testing Labs

Jan 2013 – Jan 2014

Freelance Artworker

Glassfrosting.co.uk

Mar 2012 – Dec 2012

TA1 GTOE – Xbox Live

Microsoft Studios - Xbox

My Skills

Games & Gamification Design

I adore games in all forms and I'm an advocate of using games as an effective tool in not only creating an engaging interactive medium but also teaching valuable skills and as a storytelling device.

Product/Project Managment

I have managed small to large projects over multidisciplinary teams globally, keeping everyone working together as one team. I have also taken complete ownership as a product manager, ensuring the needs of customers and clients are both met.

Storytelling

Everyone has a story to tell, it's great teaching and communication tool. I believe any narrative can be brought to life with the right approach that will engage and enthrall the audience.

Digital Strategy

I have great experience working to devise and plan a digital strategy, to not only keep up with current trends and anticipate what will be the next "big thing" but also ensure that your product is future-proof.

 

Quality Assurance

My time working in QA has allowed me to develop an extraordinary eye for detail whilst upholding quality and standards across all areas of production. I'm the last line of defence to ensure your product is of the highest quality before reaching the customer.

Interaction Design

I'm a kinesthetic learner, so I like to be hands-on when it comes to interacting with the day-to-day world and how it responds to me. The UX experience of course is an important factor in design, however, I feel it is just as important to think about how the user will/might react to it.

Other Projects & Thoughts

Contact Me

Give me a buzz!

hello@emmalouisehenry.com

emmahen666@gmail.com