Project Details
Lost In The Jungle
Lost in the Jungle was designed to be an interactive, decision-making game. The aim is to allow non-native English speakers to navigate through the narrative by reading through the story to uncover the plot and make their way through the Jungle.
Originally the premise of this game was completely different, many of the decisions gave users negative feedback impacting the enjoyment. I was given the task of leading a team to completely re-design and fix these issues.
- Client: Kaplan International
- Role: Game Design, Narrative, Route Planning, Project Lead